# 12 Days Of Christmas Drinking Game

## Introduction

The holiday season is upon us, and what better way to celebrate than with a fun and festive drinking game? The 12 Days of Christmas Drinking Game is a classic that has been enjoyed by many for years. This game is perfect for a holiday party or a night in with friends. So, grab your favorite drink, and let’s get started!

## How to Play

To play the 12 Days of Christmas Drinking Game, you will need a deck of cards and your favorite alcoholic beverage. The game is played over 12 rounds, with each round representing one of the 12 days of Christmas.

### Round One: Partridge in a Pear Tree

For the first round, the dealer will draw a card from the deck. If the card is a red card, everyone takes a sip of their drink. If the card is a black card, the dealer takes a sip of their drink.

### Round Two: Two Turtle Doves

For the second round, the dealer will draw two cards. If both cards are red, everyone takes two sips of their drink. If both cards are black, the dealer takes two sips of their drink. If one card is red and one card is black, nothing happens.

### Round Three: Three French Hens

For the third round, the dealer will draw three cards. If all three cards are red, everyone takes three sips of their drink. If all three cards are black, the dealer takes three sips of their drink. If there is a mix of red and black cards, nothing happens.

### Round Four: Four Calling Birds

For the fourth round, the dealer will draw four cards. If all four cards are red, everyone takes four sips of their drink. If all four cards are black, the dealer takes four sips of their drink. If there is a mix of red and black cards, nothing happens.

### Round Five: Five Golden Rings

For the fifth round, the dealer will draw five cards. If there are three or more red cards, everyone takes five sips of their drink. If there are three or more black cards, the dealer takes five sips of their drink. If there are two red cards and two black cards, nothing happens.

### Round Six: Six Geese-a-Laying

For the sixth round, the dealer will draw six cards. If there are four or more red cards, everyone takes six sips of their drink. If there are four or more black cards, the dealer takes six sips of their drink. If there are three red cards and three black cards, nothing happens.

### Round Seven: Seven Swans-a-Swimming

For the seventh round, the dealer will draw seven cards. If there are five or more red cards, everyone takes seven sips of their drink. If there are five or more black cards, the dealer takes seven sips of their drink. If there are four red cards and three black cards, or four black cards and three red cards, nothing happens.

### Round Eight: Eight Maids-a-Milking

For the eighth round, the dealer will draw eight cards. If there are six or more red cards, everyone takes eight sips of their drink. If there are six or more black cards, the dealer takes eight sips of their drink. If there are four red cards and four black cards, nothing happens.

### Round Nine: Nine Ladies Dancing

For the ninth round, the dealer will draw nine cards. If there are seven or more red cards, everyone takes nine sips of their drink. If there are seven or more black cards, the dealer takes nine sips of their drink. If there are five red cards and four black cards, or five black cards and four red cards, nothing happens.

### Round Ten: Ten Lords-a-Leaping

For the tenth round, the dealer will draw ten cards. If there are eight or more red cards, everyone takes ten sips of their drink. If there are eight or more black cards, the dealer takes ten sips of their drink. If there are five red cards and five black cards, nothing happens.

### Round Eleven: Eleven Pipers Piping

For the eleventh round, the dealer will draw eleven cards. If there are nine or more red cards, everyone takes eleven sips of their drink. If there are nine or more black cards, the dealer takes eleven sips of their drink. If there are six red cards and five black cards, or six black cards and five red cards, nothing happens.

### Round Twelve: Twelve Drummers Drumming

For the final round, the dealer will draw twelve cards. If there are ten or more red cards, everyone takes twelve sips of their drink. If there are ten or more black cards, the dealer takes twelve sips of their drink. If there are six red cards and six black cards, nothing happens.

## Conclusion

The 12 Days of Christmas Drinking Game is a fun and festive way to celebrate the holiday season. Remember to drink responsibly and never drink and drive. Happy holidays!